﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Clandestine.Battle;

namespace Clandestine.Items
{
    public abstract class Potion : Item
    {
        /// <summary>
        /// Causes a potion to be used on a combatant.
        /// </summary>
        /// <param name="target">The combatant to use the potion.</param>
        public virtual void Use(Combatant target)
        {
            this.Destroy();
        }
    }
}
